Opening Library
Every opening worth knowing — from the Italian Game and Caro-Kann to the Stafford Gambit and the Grob. Each one has its own page with video lessons, key ideas, and common mistakes.
Alapin Opening
1.e4 c5 2.c3 — the most popular anti-Sicilian. Skip the theory of the Open Sicilian, build a strong center with d4.
Alapin Sicilian
White's 2.c3 against the Sicilian. Skips the deep theory of the Open Sicilian and builds a classical center with d4.
Bishop's Opening
1.e4 e5 2.Bc4 — develops the bishop early to its best diagonal, often transposing into the Italian or Vienna.
Center Game
1.e4 e5 2.d4 exd4 3.Qxd4 — old-fashioned but playable. Recapture with the queen and develop quickly.
Colle System
A simple system for White: d4, Nf3, e3, c3, Bd3, Nbd2. Easier than the London but slightly less flexible.
Four Knights Game
1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 — symmetrical and easy to play. Both sides develop knights before committing.
Fried Liver Attack
The most famous beginner trap: after 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Nxd5? 6.Nxf7! — sacrifices a knight to drag the king to the open board.
Giuoco Piano
The "quiet game" branch of the Italian: 4.c3 followed by d3, Nbd2, slow buildup, then break with d4.
Italian Game
A classical opening starting 1.e4 e5 2.Nf3 Nc6 3.Bc4. Develops naturally, fights for the center, and aims at the f7 weakness. The most beginner-friendly serious opening.
London System
The Bf4 system: play d4, Nf3, Bf4, e3, Bd3, c3, Nbd2 against almost any Black response. Easy to learn, very hard to crack.
Philidor Defense
1.e4 e5 2.Nf3 d6 — old-school solid defense. Cramped but hard to break, especially via the Hanham Variation.
Scandinavian Defense
1.e4 d5 — challenge the e4 pawn immediately. Easy to learn, tough to play against if your opponent isn't prepared.
Scotch Game
Open lines fast: 1.e4 e5 2.Nf3 Nc6 3.d4. White trades the d-pawn for active piece play and a clear plan.
Vienna Game
1.e4 e5 2.Nc3 — flexible system that often transposes into a King's Gambit-style attack with f4.
